Spore
Will Wright plays with evolution—and Intelligent Design ...
The core of it is, we want the players to create their own worlds, all the way from the microscopic scale up to the galactic. At every level of the game there is a simulation of life, society, civilization, exploration, the player's kind of pushing back against, but as they create each level of this world it's automatically shared with other players, so that the players playing are also creating the game worlds for everybody else.
... it's what we call a massively single-player game ...
Et spill som inneholder både evolusjon og intelligent design må jo være verdt å spille. Fritt for å være The Flying Spaghetti Monster.
Oppdatering: Spore Slip Sliding Away, (Kotaku, 19. jun. 2007)
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